Instructed by her first losing battle at the Citadel Station orbit with a seemingly helpless hacker, Shodan now weaves a new invisible network of intrigue around you in such a way that only at the end do you find out where the truth is. In the game, Shodan reappears in the main negative role - a virtual artificial intelligence, depicted by an inhumanly regular face. ![]() It's no coincidence that this company put together a sequel to the SS, because it was founded by a bunch of people who broke out of the original company and started their own. Two guys from the Irrational Games decided in 1999 that they couldn't look at it anymore, so they decided to release a sequel to this legendary game - System Shock 2. ![]() Competitors tried in vain to imitate the game and release something that could compete with the game, but their efforts were in vain. The first part of System Shock was a cyberpunk RPG that was several years ahead of its time.
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